Best GTA 6 Settings for Max FPS — Complete PC Optimization Guide
Get the best GTA 6 performance on any PC. Optimized settings presets for 60 FPS, 144 FPS, and maximum quality. DLSS/FSR configuration, ray tracing guide, and fixes for common issues.
Table of Contents
Grand Theft Auto VI is finally here, and like its predecessors, it's a technically demanding game that pushes PC hardware to its limits. Rockstar's latest open-world masterpiece features stunning visuals, massive draw distances, and complex physics—all of which require careful optimization to achieve smooth performance.
This comprehensive guide covers every GTA 6 graphics setting, explains their performance impact, and provides ready-to-use presets for different hardware tiers. Whether you're running a budget build or a high-end gaming rig, we'll help you find the perfect balance between visual quality and frame rate.
Check Your Expected Performance
Before tweaking settings, use our FPS Calculator to estimate what frame rates your specific CPU and GPU combo can achieve in GTA 6.
Quick Optimized Settings — Copy These
In a hurry? Here are our recommended settings for different performance targets. These provide the best visual quality at each FPS tier.
🎯 Balanced Settings (Best for Most Players)
Target: 60-80 FPS at 1440p on RTX 4070/5070 class GPUs
Display
- • Resolution: Native (1440p/1080p)
- • Display Mode: Fullscreen
- • V-Sync: Off (use in-game limiter)
- • Frame Rate Limit: Match monitor Hz
Upscaling
- • DLSS/FSR: Quality
- • Frame Generation: On (if available)
- • Sharpening: 50%
- • NVIDIA Reflex: On + Boost
Graphics
- • Texture Quality: Ultra
- • Shadow Quality: High
- • Reflection Quality: High
- • Water Quality: High
Effects
- • Volumetric Lighting: Medium
- • Ambient Occlusion: HBAO+
- • Motion Blur: Off
- • Ray Tracing: Off
⚡ Performance Settings
Target: 60 FPS on lower-end hardware
- • Preset: Medium
- • DLSS/FSR: Performance
- • Shadows: Medium
- • Ray Tracing: Off
- • Volumetrics: Low
✨ Quality Settings
Target: 60 FPS with RT on high-end GPUs
- • Preset: Ultra
- • DLSS/FSR: Quality
- • Shadows: Ultra
- • Ray Tracing: Medium
- • Frame Gen: On
GTA 6 System Requirements
Understanding the official system requirements helps set realistic expectations for your hardware. GTA 6 is demanding—even the minimum specs are relatively high by 2025 standards.
Official PC Requirements
| Component | Minimum (1080p 30 FPS) | Recommended (1080p 60 FPS) | High (1440p 60 FPS) |
|---|---|---|---|
| CPU | Ryzen 5 3600 / i5-10400 | Ryzen 5 5600X / i5-12400 | Ryzen 7 7800X3D / i7-13700K |
| GPU | RTX 3060 / RX 6600 XT | RTX 4060 Ti / RX 7700 XT | RTX 4070 Ti / RX 7900 XT |
| VRAM | 8GB | 10GB | 12GB+ |
| RAM | 16GB DDR4 | 16GB DDR4/DDR5 | 32GB DDR5 |
| Storage | 150GB SSD | 150GB NVMe SSD | 150GB NVMe SSD |
| OS | Windows 10 64-bit | Windows 10/11 64-bit | Windows 11 64-bit |
What These Requirements Mean
| Target | GPU Example | Expected FPS | Settings |
|---|---|---|---|
| 1080p 30 FPS | RTX 3060 / RX 6600 XT | 30-40 FPS | Low-Medium |
| 1080p 60 FPS | RTX 4060 Ti / RX 7700 XT | 55-70 FPS | Medium-High |
| 1440p 60 FPS | RTX 4070 / RX 7800 XT | 55-70 FPS | High + DLSS Quality |
| 1440p 100 FPS | RTX 5070 / RX 9070 XT | 90-110 FPS | High + DLSS Quality |
| 4K 60 FPS | RTX 5080 / RX 9080 XT | 55-70 FPS | High + DLSS Quality |
| 4K 60 FPS + RT | RTX 5090 | 55-70 FPS | Ultra + RT + DLSS |
Planning to Upgrade?
Check our GPU Tier List to see how different graphics cards compare, or use the PC Builder to plan a GTA 6-ready system.
Graphics Settings Impact Analysis
Not all settings have equal impact on performance. This table shows which settings cost the most FPS and which provide the most visual improvement—helping you make smart tradeoffs.
| Setting | FPS Impact | Visual Impact | Recommendation |
|---|---|---|---|
| Ray Tracing (Global) | Very High (-30-50%) | Very High | High-end only with DLSS |
| Shadow Quality | High (-15-25%) | High | High is sweet spot |
| Volumetric Lighting | High (-10-20%) | High | Medium balances well |
| Reflection Quality | Medium-High (-10-15%) | High | High without RT, Medium with RT |
| Water Quality | Medium (-8-12%) | High | High (Vice City has lots of water) |
| Ambient Occlusion | Medium (-5-10%) | High | HBAO+ recommended |
| Vegetation Quality | Medium (-5-10%) | Medium | High (Florida has lots of foliage) |
| Texture Quality | Low (-0-5%)* | Very High | Ultra if VRAM allows |
| Anisotropic Filtering | Very Low (-1-2%) | High | Always x16 |
| Motion Blur | Very Low (-1-3%) | Preference | Off (competitive) or Low |
| Depth of Field | Very Low (-1-2%) | Preference | Off or On (preference) |
*Texture Quality has minimal FPS impact but requires sufficient VRAM. Running out of VRAM causes severe stuttering.
Key Optimization Strategy
Keep high: Textures, Anisotropic Filtering, Water (since it's Vice City). Lower first: Shadows, Volumetrics, Ray Tracing. Disable: Motion Blur (unless you prefer it), Chromatic Aberration, Film Grain.
Display & Resolution Settings
Display settings form the foundation of your GTA 6 experience. Getting these right ensures smooth gameplay and proper image output.
Resolution Selection Guide
| Resolution | Pixel Count | GPU Requirement (60 FPS) | Best For |
|---|---|---|---|
| 1080p (1920×1080) | 2.07M pixels | RTX 4060 / RX 7600 XT | Budget builds, high FPS priority |
| 1440p (2560×1440) | 3.69M pixels | RTX 4070 / RX 7800 XT | Sweet spot for most players |
| 4K (3840×2160) | 8.29M pixels | RTX 5080 / RX 9080 XT | High-end visual quality |
| Ultrawide (3440×1440) | 4.95M pixels | RTX 4070 Ti / RX 7900 XT | Immersive open-world experience |
Recommended Display Settings
- Display Mode: Fullscreen (best performance) or Borderless Windowed (for alt-tabbing)
- Refresh Rate: Match your monitor (60Hz, 144Hz, etc.)
- V-Sync: Off — Use in-game frame limiter or NVIDIA/AMD driver limiter instead
- Frame Rate Limit: Set to monitor refresh rate or 2-3 frames below to prevent tearing
- Triple Buffering: Off (adds input lag)
- Aspect Ratio: Auto (matches monitor)
Why Disable V-Sync?
Traditional V-Sync adds significant input lag (up to 50ms). If you have a G-Sync or FreeSync monitor, use that instead—it eliminates tearing without the latency penalty. Otherwise, use the in-game frame limiter set 2-3 FPS below your refresh rate.
DLSS, FSR & Frame Generation Guide
Upscaling technologies are essential for achieving high frame rates in GTA 6. They render at lower resolution and use AI or algorithms to reconstruct a sharp, high-resolution image.
Upscaling Options Comparison
| Technology | GPUs Supported | Quality | FPS Boost | Frame Gen |
|---|---|---|---|---|
| DLSS 4 | RTX 50 Series | Excellent | +50-80% | Multi Frame Gen (3x) |
| DLSS 3 | RTX 40 Series | Excellent | +50-80% | Frame Gen (2x) |
| DLSS 2 | RTX 20/30 Series | Very Good | +40-70% | No |
| FSR 3.1 | Any GPU (AMD optimized) | Good | +40-60% | Fluid Motion Frames |
| XeSS | Any GPU (Intel optimized) | Good | +35-55% | No |
Upscaling Mode Recommendations
| Mode | Render Scale | FPS Boost | When to Use |
|---|---|---|---|
| Native | 100% | Baseline | When GPU isn't limiting |
| Quality ⭐ | 66% | +50-60% | Best balance — use this |
| Balanced | 58% | +65-80% | When Quality isn't enough |
| Performance | 50% | +80-100% | Low-end GPUs, 4K displays |
| Ultra Performance | 33% | +100-150% | 8K or emergency mode only |
Frame Generation Settings
Should You Enable Frame Generation?
Frame Generation inserts AI-generated frames between real frames, effectively doubling (or tripling with DLSS 4) your visible frame rate. However, it adds ~8-15ms of latency.
- Enable if: You prioritize smooth visuals over competitive input lag, playing story mode, or GPU is running below 60 base FPS
- Disable if: Playing GTA Online competitively, or you're sensitive to input latency
- Always enable: NVIDIA Reflex when using Frame Gen (reduces latency significantly)
For a deeper dive into upscaling technologies, read our DLSS vs FSR vs XeSS comparison guide.
All Graphics Settings Explained
Here's a detailed breakdown of every graphics setting in GTA 6, what it does, and our recommended values.
Quality Settings
Texture Quality
Controls the resolution and detail of surface textures. Higher settings require more VRAM but have minimal FPS impact if VRAM is sufficient.
Recommendation: Ultra if you have 10GB+ VRAM, High for 8GB, Medium for 6GB
Texture Filtering (Anisotropic)
Improves texture clarity at oblique angles. Higher values make distant textures sharper with negligible performance cost.
Recommendation: x16 (always)
Shadow Quality
Controls shadow resolution, draw distance, and soft shadow quality. One of the most demanding settings.
Recommendation: High (best balance), Medium for low-end, Ultra only for screenshots
Reflection Quality
Controls quality of screen-space reflections on surfaces like water, cars, and windows. Vice City's sunny environment makes this impactful.
Recommendation: High without RT, Medium with RT enabled
Water Quality
Controls water simulation complexity, reflections, and wave detail. Important for Vice City's coastal setting.
Recommendation: High (Vice City has extensive water areas)
Volumetric Lighting/Fog
Creates atmospheric light shafts and fog effects. Beautiful but demanding, especially during sunrise/sunset.
Recommendation: Medium (good balance), Low for struggling GPUs
Ambient Occlusion
Adds contact shadows where objects meet, increasing depth perception. HBAO+ offers the best quality/performance ratio.
Recommendation: HBAO+ (SSAO for low-end)
Vegetation Quality
Controls grass density, tree detail, and foliage draw distance. Florida's lush vegetation makes this noticeable.
Recommendation: High (Medium for budget GPUs)
Population Density
Controls how many pedestrians and vehicles appear. Affects both immersion and CPU load.
Recommendation: High for immersion, Medium if CPU-limited
Draw Distance
How far detailed objects render before LOD kicks in. Important for spotting distant landmarks.
Recommendation: High (essential for open world)
Post-Processing Settings
Motion Blur
Adds blur during camera movement. Cinematic but can obscure visibility.
Recommendation: Off (most players) or Low (cinematic preference)
Depth of Field
Blurs out-of-focus areas. Mostly visible in cutscenes and when aiming.
Recommendation: On (minimal performance impact, adds cinematic feel)
Chromatic Aberration
Adds color fringing to screen edges simulating lens distortion.
Recommendation: Off (purely visual preference, no performance impact)
Film Grain
Adds noise overlay simulating film stock.
Recommendation: Off (personal preference)
Lens Flare
Creates light bloom effects when looking at bright sources.
Recommendation: On (suits Vice City's sunny aesthetic)
Ray Tracing Settings & Performance
GTA 6 features comprehensive ray tracing support that transforms the game's visual quality—at significant performance cost. Here's how to configure RT for the best balance.
Ray Tracing Options
| RT Feature | Visual Impact | Performance Cost | Recommendation |
|---|---|---|---|
| RT Global Illumination | Very High (lighting realism) | Very High (-25-35%) | RTX 5080+ only |
| RT Reflections | High (accurate reflections) | High (-15-25%) | Medium on RTX 4070+ |
| RT Shadows | Medium (soft shadows) | Medium (-10-15%) | On if using other RT |
| RT Ambient Occlusion | Medium (contact shadows) | Low (-5-10%) | On (cheapest RT option) |
RT Performance by GPU
| GPU | 1440p No RT | 1440p RT Medium | 1440p RT Ultra |
|---|---|---|---|
| RTX 5090 | 140+ FPS | 95-110 FPS | 70-85 FPS |
| RTX 5080 | 110-125 FPS | 75-90 FPS | 55-65 FPS |
| RTX 5070 | 90-105 FPS | 55-70 FPS | 40-50 FPS |
| RTX 4070 Ti Super | 70-85 FPS | 45-55 FPS | 32-40 FPS |
| RX 9070 XT | 85-100 FPS | 50-62 FPS | 35-45 FPS |
RT + Frame Generation Strategy
The best way to enjoy ray tracing without sacrificing performance is combining RT Medium settings with DLSS Quality + Frame Generation. This delivers 100+ FPS visually while maintaining excellent image quality and RT effects.
Low-End PC Settings (30-60 FPS)
For GPUs like RTX 3060, RTX 4060, RX 6600 XT, or RX 7600. Target: playable 1080p experience.
⚡ Low-End Preset
Target: 45-60 FPS at 1080p
Display
- Resolution: 1080p
- Display Mode: Fullscreen
- V-Sync: Off
- Frame Limit: 60
Upscaling
- DLSS/FSR: Performance
- Frame Gen: On if available
- Sharpening: 60%
- Reflex: On
Graphics
- Texture Quality: Medium
- Shadow Quality: Low
- Reflection Quality: Low
- Water Quality: Medium
Effects
- Volumetric Lighting: Low
- Ambient Occlusion: SSAO
- Vegetation: Medium
- Ray Tracing: Off
Post-Processing
- Motion Blur: Off
- Depth of Field: Off
- Chromatic Aberration: Off
- Film Grain: Off
World
- Population Density: Medium
- Draw Distance: Medium
- Grass Quality: Low
- Anisotropic: x8
If you're still below 30 FPS, consider lowering resolution to 900p with FSR Quality, or using 1080p FSR Ultra Performance mode.
Mid-Range PC Settings (60-100 FPS)
For GPUs like RTX 4070, RTX 5070, RX 7800 XT, or RX 9070 XT. Target: smooth 1440p gameplay.
🎯 Mid-Range Preset (Recommended)
Target: 70-90 FPS at 1440p
Display
- Resolution: 1440p
- Display Mode: Fullscreen
- V-Sync: Off
- Frame Limit: 100 or Monitor Hz
Upscaling
- DLSS/FSR: Quality
- Frame Gen: On
- Sharpening: 50%
- Reflex: On + Boost
Graphics
- Texture Quality: Ultra
- Shadow Quality: High
- Reflection Quality: High
- Water Quality: High
Effects
- Volumetric Lighting: Medium
- Ambient Occlusion: HBAO+
- Vegetation: High
- Ray Tracing: Off (or AO only)
Post-Processing
- Motion Blur: Off
- Depth of Field: On
- Chromatic Aberration: Off
- Lens Flare: On
World
- Population Density: High
- Draw Distance: High
- Grass Quality: High
- Anisotropic: x16
High-End PC Settings (100-144+ FPS)
For GPUs like RTX 5080, RTX 5090, RX 9080 XT. Target: high-refresh 1440p or smooth 4K.
🚀 High-End Preset
Target: 100-140 FPS at 1440p or 60-80 FPS at 4K
Display
- Resolution: 1440p or 4K
- Display Mode: Fullscreen
- V-Sync: Off
- Frame Limit: 144 or Monitor Hz
Upscaling
- DLSS/FSR: Quality (or Balanced at 4K)
- Frame Gen: On
- Sharpening: 40%
- Reflex: On + Boost
Graphics
- Texture Quality: Ultra
- Shadow Quality: Ultra
- Reflection Quality: Ultra
- Water Quality: Ultra
Effects
- Volumetric Lighting: High
- Ambient Occlusion: HBAO+ Ultra
- Vegetation: Ultra
- Ray Tracing: Medium (Reflections)
Post-Processing
- Motion Blur: Low or Off
- Depth of Field: On
- Lens Flare: On
- All Cinematic: On
World
- Population Density: Very High
- Draw Distance: Very High
- Grass Quality: Ultra
- Anisotropic: x16
Maximum Quality Settings (60 FPS Cinematic)
For RTX 5090 users who want the absolute best visuals. Target: cinematic 60 FPS with full ray tracing.
✨ Maximum Quality Preset
Target: 55-70 FPS at 4K with full RT (RTX 5090 required)
Display
- Resolution: 4K Native
- Display Mode: Fullscreen
- HDR: On (if supported)
- Frame Limit: 60
Upscaling
- DLSS: Quality
- Frame Gen: On
- Sharpening: 35%
- Reflex: On
Graphics
- All Settings: Ultra/Maximum
- Texture Quality: Ultra
- Shadow Quality: Ultra
- Everything Maxed
Ray Tracing
- RT Global Illumination: Ultra
- RT Reflections: Ultra
- RT Shadows: On
- RT Ambient Occlusion: On
GPU-Specific Recommendations
Here are optimized settings for specific popular GPUs:
RTX 5070 (1440p Target)
High preset, DLSS Quality, Frame Gen On, Shadows High, RT Off (or RT AO only), Volumetrics Medium
Expected: 90-110 FPS at 1440p
RTX 5080 (1440p/4K Target)
Ultra preset, DLSS Quality, Frame Gen On, RT Reflections Medium, all settings High-Ultra
Expected: 100-130 FPS at 1440p, 65-80 FPS at 4K
RTX 4070 Ti Super (1440p Target)
High preset, DLSS Quality, Frame Gen On, RT Off, Shadows High, Volumetrics Medium
Expected: 75-95 FPS at 1440p
RX 9070 XT (1440p Target)
High preset, FSR Quality, Fluid Motion Frames On, RT Off, Shadows High
Expected: 85-105 FPS at 1440p
RTX 4060 Ti (1080p Target)
Medium-High preset, DLSS Balanced, Frame Gen On, RT Off, Shadows Medium
Expected: 60-80 FPS at 1080p
RX 7800 XT (1440p Target)
High preset, FSR Quality, RT Off, Shadows High, Volumetrics Medium
Expected: 65-85 FPS at 1440p
For detailed GPU performance comparisons, check our GPU Tier List or use the GPU Compare tool.
Troubleshooting & Common Fixes
Experiencing issues with GTA 6 performance? Here are solutions to the most common problems:
Stuttering / Frame Drops
Causes: Shader compilation, VRAM overflow, CPU bottleneck, background apps
- • Let shaders compile on first launch (may take 5-10 minutes)
- • Lower Texture Quality if VRAM usage exceeds 90%
- • Enable DLSS/FSR to reduce GPU load
- • Close Chrome, Discord overlay, and background apps
- • Update GPU drivers to latest Game Ready/Adrenalin version
- • Set Windows power plan to "High Performance"
Low GPU Utilization
Causes: CPU bottleneck, V-Sync limiting, thermal throttling
- • Increase resolution or settings to shift load to GPU
- • Disable V-Sync and use frame limiter instead
- • Check CPU temps (should be under 85°C under load)
- • Upgrade CPU if using older quad-core processor
- • Enable XMP/EXPO for RAM in BIOS
Blurry Image with DLSS/FSR
Causes: Overly aggressive upscaling mode, low sharpening
- • Switch from Performance to Quality mode
- • Increase sharpening slider to 50-70%
- • Ensure render resolution matches intended output
- • For DLSS, enable DLAA if available (no upscaling, just AA)
Crashes to Desktop
Causes: Unstable overclock, driver issues, corrupted game files
- • Reset GPU/CPU overclock to stock settings
- • DDU (Display Driver Uninstaller) and fresh driver install
- • Verify game files through launcher
- • Disable overlay software (Discord, GeForce Experience)
- • Check Windows Event Viewer for specific error codes
Input Lag / Sluggish Controls
Causes: V-Sync, Frame Generation without Reflex, Triple Buffering
- • Disable V-Sync completely
- • Enable NVIDIA Reflex "On + Boost"
- • Use G-Sync/FreeSync if available
- • Set frame limiter 2-3 below refresh rate
- • Disable Frame Generation if latency is unacceptable
Still Having Issues?
Check our complete stuttering fix guide or FPS optimization guide for more solutions. Use our FPS Calculator to verify expected performance for your hardware.
Frequently Asked Questions
What are the best settings for GTA 6?
For most players, use High preset as base, Ultra textures, High shadows, DLSS/FSR Quality mode, and disable ray tracing unless you have RTX 4070 or better. This provides the best balance of visual quality and performance.
How do I get 60 FPS in GTA 6?
Enable DLSS Quality or FSR Quality for 40-60% FPS boost, lower shadows to High, disable ray tracing, reduce volumetric effects to Medium, and ensure you meet at least recommended specs (RTX 4060 Ti for 1080p 60 FPS).
Can I run GTA 6 on a low-end PC?
GTA 6 requires at minimum RTX 3060/RX 6600 XT. For budget systems, use 1080p, Low-Medium settings, DLSS/FSR Performance mode, and expect 30-45 FPS. Sub-minimum hardware will struggle significantly.
Should I use DLSS or FSR in GTA 6?
Use DLSS on NVIDIA RTX GPUs (better quality and Frame Generation support). Use FSR on AMD GPUs or older NVIDIA cards. Quality mode on either provides near-native visuals with 50%+ performance boost.
Is ray tracing worth it in GTA 6?
Ray tracing dramatically improves lighting and reflections but costs 30-50% FPS. Only enable on RTX 4070+ GPUs where you can maintain 60+ FPS with RT on. Use DLSS Frame Generation to offset the cost.
Why is GTA 6 stuttering?
Stuttering usually comes from shader compilation (let it finish on first launch), VRAM overflow (lower textures), or CPU bottleneck. Update drivers, close background apps, and enable DLSS/FSR.
What GPU do I need for GTA 6 at 1440p?
For 1440p 60 FPS, minimum RTX 4070/RX 7800 XT. For 1440p 100+ FPS, RTX 5070 or better. With DLSS/FSR Quality, you can achieve these targets on slightly lower hardware.
What are the best RTX 5070 settings for GTA 6?
At 1440p: High-Ultra settings, DLSS Quality, Frame Gen On, RT AO or Off, Shadows High, Textures Ultra. Expect 90-110 FPS with these settings.
How much VRAM does GTA 6 need?
8GB minimum for 1080p High, 10-12GB for 1440p Ultra, 14-16GB+ for 4K Ultra. If you experience stuttering, lower texture quality. 12GB GPUs like RTX 4070 Super handle all settings well.
What CPU is best for GTA 6?
GTA 6 benefits from strong single-thread performance. Best options: Ryzen 7 9800X3D (fastest), Ryzen 7 7800X3D (best value), Intel i5-14600K (budget). The open-world nature makes it more CPU-demanding than typical shooters.
Conclusion
GTA 6 is a visually stunning but demanding game that rewards careful optimization. By following this guide, you can achieve the best balance between visual quality and performance for your specific hardware.
Key Takeaways
- Use DLSS/FSR Quality — Nearly every player should enable this for 50%+ FPS boost with minimal visual loss
- Textures are free — Set to Ultra if you have enough VRAM (10GB+ for 1440p)
- Shadows are expensive — High offers excellent quality at fraction of Ultra's cost
- Ray tracing is optional — Only enable on RTX 4070+ with Frame Generation
- Frame Generation helps — Accept the small latency trade-off for significantly smoother gameplay
- Vice City loves water settings — Keep Water Quality at High minimum for the coastal setting
Helpful Tools & Resources
Have questions about GTA 6 settings? Contact us or explore more optimization guides on our blog.
Last updated: November 29, 2025. Settings recommendations based on testing across multiple hardware configurations. Performance varies based on driver versions, game patches, and specific scenes. We'll update this guide as patches release.
About TechBenchPro
We're PC gaming enthusiasts dedicated to helping people build their perfect gaming setup at any budget. Our guides are regularly updated with current pricing and component availability.
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